Wednesday, 8 May 2013

BA6 Update

After meeting with our tutor as well as other students I have been finishing up textures, correcting scaling them as well as adding normal maps to all objects which was pointed out as a possible area of improvement. I did this by correcting UVs, making them take up slightly less overall space but the bricks on the texture are fully scaled all around it.

Wall and windows texture

Roof texture
One student commented on the missing normal maps, while I was already planning on making them it was interesting to see how much their absence had been noticed!

Normal map for the windows and wall.

Normal map for the roof texture.

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