Friday, 16 November 2012

Game concepts: Initial element icons

I decided to sketch a few ideas of what the elements would look like within the game. Focusing on the idea of flOw and the fluid game play it uses, as well as the simplicity factor.

A page of sketches trying to make each element stand out from the others.

Making the fire element's visual appearance change as it grows, making it feel more powerful.
Sketches of the air element's growth.

A visual of the earth element, focusing on the idea of nature being able to absorb the water elements.


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